Warning: Creating default object from empty value in /home/dreambot/public_html/wiki/wp-content/themes/wikeasi/functions/admin-hooks.php on line 160
Viewing 1 to 4 of 4 items
Archive | Design RSS feed for this section

3d Model Polygon Size for Optimal Performance

Since most of our games at Dream Bot Studios are for mobile and tablets right now, we strive to optimize them considerably. Currently all of our 3d work is done using the Unity3d engine. So it makes sense to follow their guidelines when modeling 3d characters. It is important to have low polygon counts when  Full Article…

0

Mecanim Guide for Unity3d

A more efficient way to animate game models is using Unity3d new mecanim tool. Below is some resources on how to do this with different platforms. Basically a way to setup models so programmers can easily implement the model into Unity3d. Unity3d Mecanim Animation Tutorial To get an understanding of Mecanim, you can check the  Full Article…

0

Free App Icon Kit

Want a more effective way to design your app icons for the app stores. Here is a completely free and editable set of app icons in PSD (Photoshop). It’s a rather large file but will increase your efficiency in creating better app icons. Use these app icon templates as is… or by simply modifying the  Full Article…

0

Complete iOS Design Specifications

Many times our designers and coders will mix up the correct sizes of iOS designs for our apps. This is a natural occurrence as the app industry changes and sometimes communication is misinterpreted. Well… here is an iOS design sheet to get a quick glance of all the sizes and resolutions for all Apple devices.

0